
Maxwell Niebusch
3D Generalist
(425) 328 - 5374

01: Animation
This animation was created using the Faun Rig.
The model was made by: Victor REGIS
The Rig was made by: Thomas Vialetto
02: Software Experience

Maya
Unity
Krita
Aseprite
Substance Painter
Photoshop
Zbrush

03 Experience & Education
Spring Quarter 2022
Lake Washington Institute of Technology 3D Design Team Project
Animator/Team Member
During this class the students were required to create a functioning 3D game. The game itself was a simple shooter. While working on this project each person in the class made animations for a chosen weapon. I was assigned the shotgun weapon. Out of all the animations created for the shotgun asset my was chosen for the build. During this time I was also responsible for creating a level for the classes game.
Winter 2022
Lake Washington Institute of Technology 2D Design Team Project
Animator/Team Member
During this class the students were required to create a functioning 2D digital game. For this project I was tasked with designing and animating two enemies. One drone enemy and one hiding enemy. For both enemies I created movement animations. As for the hiding enemy I created an attack animation and a hiding animation.
Spring Quarter 2022
Capstone Team Project LWTech
Animator
As an animator for my class's capstone team project I was responsible for rigging and animating models made by my peers.
2009-2011
Digipen's Project Fun
Student
While attending this daycamp, students were taught many of the aspects of game development. This included various theories and practices in the making of game. We would then apply what we had learned by creating our own short game projects. These projects ranged from traditional board and card games to digital projects.
2015
Sno - Isle Learning Institute
Project Team Member
As a final assignment for students in Sno - Isle institute's digital gaming course we had to develop our own game using C++ in small groups. As a team member my contributions included basic coding, doing simple art assets for the art lead, and level design. I was also in charge of writing the story to our game.
CONTACT
I would love to hear from you. Please contact me at any of these sources if you have any concerns or questions.
Email:
Tel:
(425) 328 - 5374
